I am practicing with meshes and I would like to create text and shapes on my meshes for 3d printing.
Now, the first thing I notice is that in GH I don’t have the same behavior of the Rhino function Surface from planar curves .
I am looking for a system of recognition of overlapping regions and then subtract the smaller ones to the bigger ones. At first I tried to use Collision Many\Many, but I can only isolate all the regions that collide, while I would also now the number of collision events that occur (in this case 5).
Another solution would be to call the Rhino function Surface from planar curves in GH from a script editor.
Is it possible?
Thanks for all in advance.
text-carved-mesh.gh (187.7 KB)