I’m trying to morph a pattern on a plane onto a spherical dome. But when I use surface morph, I get crazy result (just trying out the bounding box of my geometry), especially at the border and naked edge of the dome. Could you help me please?
I tried to help the module out by making my starting surface a revolved surface as well, but that doesn’t work.
Thanks for your help inno! I try to get around this by having my starting surface (the planar circle) be a revolved surface, so that (and my hopes being that) the blue line you show would cut across the dome (as if intersecting it with a rotated YZ plane) instead of wrapping around it