Surface Direction

Hi all,
is there a way to match the direction of surface normals like MatchCrvDir for curves


Hi Richie- no automatic way, but you can select multiple surfaces in the Dir command and adjust them all or individually within that command.


Here is a script that might help. Find and make active the view toward which you want the normals to face, select the surfaces to process. Will flip normals of surfaces if they don’t face the closes to the viewing direction. The view can also be an oblique view in the Perspective viewport, it uses the current camera-target vector to check the surface normal against.

–Mitch (1.3 KB)