So essentially i’ve got a pattern derived from drawing out curves and i’m looking at taking those curves and deforming a surface in order to create a pattern/texture over that surface, similar to this reference image.
Reference image aesthetic im wanting to achieve.
I’ve tried a few methods, curve from closest point etc with little success, I kind of just need a pointer in which direction to move - is it a matter of having too many curves?
Appreciate it if someone can point me in the right direction or can show me where to look for more information.
texture3.gh (50.3 KB)