Surface Deformation Complication

Hello! So bare with me here because I am a beginner and have a feeling the question I am about the ask is quite straightforward, hehe
Anyhow, my issue is that when I attempt to deform the surface I made from rebuilding a rectangle that the points I drag don’t leave the x-y plane. Here is what I mean

MY MODEL:

MY GOAL/REFERANCE:

If anyone know what is happening here and why I am unable to drag the points to deform/bend/shape the curve - please let me know what I can do to achieve this!

Cheers,
Taylor

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Hi Taylor, drag the blue arrow on the gumball…

-Pascal

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Hello @pascal! Thank you very much for the tip. I was able to achieve what I was after with your help :wink:

Another confusion I am having, however, is how I can shade a plan rectangle. I was watching a tutorial and they simple make a rectangular plane and then click ‘shaded’ in the preview model. This does not work for me though. I instead have to rebuild the plane and then shade but this leaves me with 2 forms, when I’d rather just shade the initial one.
Let me know if this makes sense and if you might be able to provide guidance.

Here is my model for reverence:

The tutorial:


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Hi Taylor -

It’s unclear to me what you are doing but you can’t shade curves. A plan rectangle is a curve.

Which command are you using to “rebuild” the “plane”?

The Rectangle command creates a rectangular polyline. Plane creates a planar surface. PlanarSrf creates a planar surface from a planar closed curve.

That looks like a Grasshopper preview?
-wim

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Thank you so much for all your help! It is really appreciated. I sorted out the plane vs curve challenge. So thank you for clarifying!

Cheers,
Taylor