I’m just trying to send a loose loft object to several target surfaces. I’m sure I’ve managed this in the past. Target Surfaces are grafted, and I’ve also tried using the list length of target surfaces to generate the same number of base surfaces and UV points. For some reason, the three unflowed surfaces don’t deform at all. I need to do about 30, and also this is something I would be able to reuse in future.
sporph multiple.gh (51.6 KB)