SOLVED - Rebuild mesh/subd after naked vertices adjusted

Hi all,

I’m using Grasshopper’s new MultiPipe component, and need to make the ENDS of the multipipe match a predefined shape. I have the Multipipe’s naked vertices moved to the correct location, but now need to re-establish the relocated vertices into a mesh, and then a SubD.

I never work with meshes, so I’m trying to get my head around it. Could someone help me get over the finish line?

MultiPipe With End (17.1 KB)

Murphy’s Law: I just had to post to the forum before figuring it out…

I just needed to ConstructMesh with the original faces + new verts, then SubDfromMesh.

Thanks, me!