I looked through the forum threads to see if anyone had an answer before posting.
Working on Grasshopper and trying to use Solid Union on two sets of BREP’s. Works in Rhino if I bake them, but not inside Grasshopper.
Somehow I’m having an issue where I have two closed BREP halves of a model that I want to boolean union to another set of BREPs. The union works just fine on the first operation, but on the second Solid Union, the BREPs get subtracted instead of united. Any ideas? Left half is correct, right half isn’t.
I’m guessing this has something to do with the fact that I had to flip one of these two surfaces when turning them into Voronoi using Surface Morph. However, if the end result is a closed BREP, I wouldn’t really understand why the surface normals would point towards the inside of the BREP.
I’m attaching my GH file. Maybe someone that actually knows what they’re doing in GH can help me figure this out.
Side note: I’m aware there are other methods of creating voronoi patterns on surfaces. I’m attempting to tackle that next, but for simplicity’s sake right now, I’ll stick to my current method here.
20200204- 3d cast - solidunion.gh (397.6 KB)