No, for SubD we have SoftTransform, which btw is also is a UX disaster. What we would actually need is falloffs that can be manipulated in 3D space. That stay visible and active until you shut them off. That are tool and geometry independent.
No, for SubD we have SoftTransform, which btw is also is a UX disaster. What we would actually need is falloffs that can be manipulated in 3D space. That stay visible and active until you shut them off. That are tool and geometry independent.