I created a block of VA geometry (walls, slabs, windows, etc) and snaps no longer appear to work once the geometry is in a block. All of my expected snaps are on and work as normal for Rhino geometry, just not for the VA geometry in the block I made.
Is this a known bug?
Edited to add: I do get a snap to the basepoint of the block, but nothing else.
Followup: I did an ExplodeBlock and made a new one because I was also getting some weirdness when I mirrored the block, and now everything works as expected. Has anyone else run into weird behavior like this?
I’ve been able to reproduce the snap bug in VisualARQ 2.0.13. Apparently, the snap don’t work when the block is inserted and has some rotation and/or translation. Moreover, I discovered that snap points to the section curves between VisualARQ objects and level cut plane also don’t work as expected.
I’ve fixed both bugs in VisualARQ 2.0.14, that will be released soon. Let me know if you want me to send you a pre-release build.
Also, it would be great if you could send me to firstname.lastname@example.org a 3DM where you see this bug, so I can test it before release VisualARQ 2.0.14.