_SmoothMesh

We have the good working _ReduceMesh.
It would be handy if we also had _SmoothMesh.
Like Laplacian Smooth in Meshlab.

Hi @Charles

Old, but still valid and overall excellent plugin.
https://www.giuliopiacentino.com/weaverbird/

I dream of a built-in command in Rhino…
…something easy to access and use OOB.

I understand that there are many ways to smooth a mesh. What is not good in Smooth command ?
https://docs.mcneel.com/rhino/7/help/en-us/index.htm#commands/smooth.htm?Highlight=smooth

From my test there is no difference between Weavbird Laplacian Smooth with these parameters and Rhino !!!


image

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as @laurent_delrieu said

use a command called Smooth
if you want to adjust the mesh subdivisions, you can combine it with quad remensh
Screencap_V8

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Blush…

I didn’t think of sub selecting parts of a mesh and smooth only them.
Means nothing is wrong with _Smooth.

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Combining selbrush with Smooth can be a powerful tool as well
Screencap_V8

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… try _SubDivide and then _Smooth

I’ve been playing a little with RealityScan in the last couple of weeks, and as impressive as the results are, there’s more often than not a few spikes or indents in the resulting mesh. Selbrush with subobject selection filter set to faces and then smooth is a magnificent tool for cleaning up irregularities in seconds!
-Jakob

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I’d love to see an interactive smoothing brush one-day … Hopefully one day.

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Yes, a smoothing brush that works for nurbs control points too.
Then make it pressure sensitive for pen input…

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You mean like this?

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Yes! This one :slight_smile: I’d love to see progress on this one. Thank you for your work.

The plug-in should be ready for an alpha release in January. Stay tuned!

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Can’t wait to try it out.