I just had a question about using attractor points to control other points in the Z axis. I want to develop this in grasshopper so I can manipulate the shape with a graph mapper.
I am creating a chandelier which l intend to have a smooth flowing shape (see attached image). Right now I am getting very sharp seams in between the three separate bowls. How might I go about smoothing these seams within the script? I have tried averaging out the Z values but have had no success.
Any help you may be able to extend would be greatly appreciated!
Looks fantastic, I am a rookie but diving into lighting design. Could you briefly describe your project? Are you manufacturing yourself? or was this a conceptual plan