Hi! I notice that when thickness is high, the mesh thickening fails (gives bad results, vertices run into faces). How can I thicken ‘smartly,’ sacrificing even thickness for correct result when needed? (this would be perfect for nurbs too if possible!)
The (cross-section of) solution I need is sketched out here: when curvature of the thickened surface too high, just reduce it, sacrificing accuracy for correctness
Thanks very much!