lately, I have been making some experiences and tried to 3d print simple lines over some
stretched lycra fabrics.
I want to create a model that will simulate the bending result (adding reference pictures),
but currently, I am a bit clueless about how to do so.
I realized that in order to simulate a stretched fabric, I should apply forces
by using the ‘edge length’ component over a mesh. I was wondering if there is a way to apply different edge lengths to a single mesh, and by doing so making it bend in a specific manner.
I am adding a very simple grasshopper file, as a starting point.
bending_simulation.gh (12.0 KB)
(hopefully, I will add a better file soon)