I made this in rhino according to this fusion360 tutorial.
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thats something people should never be afraid of, you can always learn technics from any program trying to translate them to other software. your render could use a bit texture maybe
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Thanks for your comment
Yes, it is a meaningful experience for me to translate it from Fusion to Rhino.
As for texture, I plan to convert to polygon in Moi3d firstly and then use Substance.
However, I would like to buy XNurbs, so I have to wait until I save some money.