I made this in rhino according to this fusion360 tutorial.
thats something people should never be afraid of, you can always learn technics from any program trying to translate them to other software. your render could use a bit texture maybe
Thanks for your comment
Yes, it is a meaningful experience for me to translate it from Fusion to Rhino.
As for texture, I plan to convert to polygon in Moi3d firstly and then use Substance.
However, I would like to buy XNurbs, so I have to wait until I save some money.