I’ve been noticing that surfaces are shading differently depending on the direction of the normals (in modes that should shade same on both sides.) Bug or me-problem? R7.
It’s already set that way, unfortunately. I am familiar with that setting (I have specific display modes that show backfaces differently that I use often, so it’s not that.)
oh sorry. i did not understand that well. ok i am not sure i can install the ini since i am on a mac, i rather not mess with it anyway. does the same problem appear with a regular display mode?
you could ExportPreferences to save all, then ResetPreferences and import bit by bit…