depends if youâre referring to âshaded display modeâ.
Iâm not really seeing a way for that in terms of display mode:
in your image they look the same to me.
I recommend exploding and purging all blocks.
If the block data isnât interfering, then Iâd recommend double checking the display properties of the objects.
If you want them to be displayed as âby layerâ, then Iâd also recommend checking to see if the particular display mode youâre using is interfering or not.
checking your file now⌠looks like thereâs no blocks, so thatâs good.
I think youâre having an issue with nomenclature:
Not to mention a lack of intuitive GUI.
Ultimately in order for me to decipher this scenario and obtain the desired result Iâd have to surmise that you want the objects to all be red?
In which case your display mode settings are probably the biggest culprit.
although I did notice these 3 entities show âlayer matâ
but this one shows âcustomâ
Still though, Itâs definitely weird how that one red one is the only fully red one hahah
So here Iâm showing how I corrected part of it by assigning a layer âmaterialâ
And the next correction by assigning the object material back to use layer material:
and voila
whatâs really weird though is the object display color appears to be the same on the list even though theyâre visibly not the same.
then when you select all of them only then it will say âvariesâ
So even though it works under one setup, Iâm still baffled as to why the object colors look different
[CM59V2 Test for Vcarve Partial_emod.3dm|attachment]
another weird thing is the surface UV isoâs arenât following my display mode rules
I duped an untrimmed edge and made a new extrusion to see if that would work. And yes basically something weird is going on behind those original surfaces.
Iâd recommend recreating the surfaces and getting rid of those weird ones.
CM59V2 Test for Vcarve Partial_emod.3dm (2.8 MB)