Any idea what setting controls the difference in “backface” representation in these two display modes?
This is a single surface, resulting from revolving a circle in a funky way:
in shaded mode, you can see that the left side of the surface looks weird - im assuming because its essentially “inside out” relative to the rest of the surface?
However, in arctic mode, the surface all seems to be the right way out…
both display modes have “Backface settings” set to “Use front face settings”. Are there any other settings that could be affecting this difference?