Sometimes the SetObjectDisplayMode does not work as intended for me. When running the command, I get the prompt “Choose attributes for selected objects”, but no further settings or input choices (instead of the UseMode thing that I usually get, where I can input M to display a list of the available display styles and being able to choose one.
Does this sound familiar to anyone? What might be causing this? Thanks in advance!
Hi Agnes -
Could you post a screenshot of Rhino when you see this on the command line?
Also, please run the Rhino SystemInfo command and copy-paste the result here.
-wim
Windows 10 (10.0.19045 SR0.0) or greater (Physical RAM: 32Gb)
Computer platform: LAPTOP - Plugged in [97% battery remaining]
Non-hybrid graphics configuration.
Primary display and OpenGL: Intel(R) UHD Graphics 630 (Intel) Memory: 1GB, Driver date: 11-15-2021 (M-D-Y). OpenGL Ver: 4.6.0 - Build 30.0.101.1122
> Integrated graphics device with 3 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
Secondary graphics devices.
NVIDIA Quadro P2000 (NVidia) Memory: 4GB, Driver date: 10-19-2022 (M-D-Y).
> Integrated accelerated graphics device with 4 adapter port(s)
- This device is not being used
ATTENTION:
No graphics device is being used. Either an error occurred on startup, or certain devices have been disabled.
See below for any possible configuration changes that may help resolve this issue.
Any hardware configuration or cabling changes you make will require that you restart Rhino.
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 8x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: Intel
Render version: 4.6
Shading Language: 4.60 - Build 30.0.101.1122
Driver Date: 11-15-2021
Driver Version: 30.0.101.1122
Maximum Texture size: 16384 x 16384
Z-Buffer depth: 24 bits
Maximum Viewport size: 16384 x 16384
Total Video Memory: 1 GB
Rhino plugins that do not ship with Rhino
C:\Program Files\Chaos Group\V-Ray\V-Ray for Rhinoceros\V7\VRayForRhino.rhp “V-Ray for Rhino”
C:\ProgramData\McNeel\Rhinoceros\7.0\Plug-ins\Datasmith Rhino Exporter (d1fdc795-b334-4933-b680-088119cdc6bb)\DatasmithRhino7.rhp “Datasmith Exporter” 5.0.3.0
c:\Program Files\Solemma\ClimateStudio\bin\ClimateStudioRhino.rhp “ClimateStudioRhino” 1.8.8244.25334
C:\Program Files\Enscape\Bin64\Enscape.Rhino7.Plugin.dll “Enscape.Rhino7.Plugin” 0.0.22334.1442
C:\Users\91alu.WHITE\AppData\Roaming\McNeel\Rhinoceros\packages\7.0\ColorPicker\6.0.0\ColorPicker.rhp “ColorPicker”
C:\Users\91alu.WHITE\AppData\Roaming\McNeel\Rhinoceros\packages\7.0\SubstanceImporter\2.0.3\Substance.Win.rhp “SubstanceImporter” 2.0.3.0
C:\Users\91alu.WHITE\AppData\Roaming\McNeel\Rhinoceros\packages\7.0\EleFront\4.2.2\ElefrontProperties.rhp “ElefrontProperties” 1.0.0.0
C:\Users\91alu.WHITE\AppData\Roaming\McNeel\Rhinoceros\packages\7.0\NVIDIADenoiser\0.4.3\NVIDIADenoiser.Windows.rhp “NVIDIADenoiser.Windows” 0.4.3.0
C:\Program Files\Geometry Gym\Rhino3d\BullAnt.rhp “bullant” 1.4.4.0
C:\ProgramData\McNeel\Rhinoceros\packages\7.0\LadybugTools\1.36.157\Ladybug.RH.Loader.rhp “Ladybug.RH.Loader” 1.36.157.0
C:\ProgramData\McNeel\Rhinoceros\packages\7.0\Pollination\1.9.6\Pollination.RH.Loader.rhp “Pollination.RH.Loader” 1.9.6.0
You need to find a way to get Windows to use that NVIDIA GPU in your machine. I’d start by updating the drivers, and, if that doesn’t fix that, go into the NVIDIA control panel to check settings.
Apart from that, you have a lot of 3rd party plug-ins. I’d disable all of those and restart Rhino to see if that makes any difference.
-wim
Windows 10 (10.0.19045 SR0.0) or greater (Physical RAM: 32Gb)
Computer platform: LAPTOP - Plugged in [97% battery remaining]
Hybrid graphics configuration.
Primary display: Intel(R) UHD Graphics 630 (Intel) Memory: 1GB, Driver date: 11-15-2021 (M-D-Y).
> Integrated graphics device with 3 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
Primary OpenGL: NVIDIA Quadro P2000 (NVidia) Memory: 4GB, Driver date: 4-18-2023 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 528.95
> Integrated accelerated graphics device with 4 adapter port(s)
- Video pass-through to primary display device
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 8x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 4-18-2023
Driver Version: 31.0.15.2895
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 4 GB