I noticed this doing trims today. After I trim a section of a curve, closed or open the untrimmed part loses it highlight, making it difficult to continue with the command.
Selected curves …
After trimming the bottom of a closed circle curve …
Again showing a trimmed curve after the fact …
Is this just me or is anyone else seeing this.
«Randy
Computer info:
Software information
Software versions
Rhinoceros version: 5.4 WIP (5E7w)
IronPython version: 5.1.2015.131
WIP expiration: March 3, 2017
Language: en-CA (MacOS default)
macOS version: Version 10.12.2 (Build 16C67)
Plug-ins
/Users/jp-rhino3/Library/ColorPickers/SkalaColor.colorPicker/Contents/MacOS/SkalaColor
Third party kernel extensions
at.obdev.nke.LittleSnitch (4724) FA391ABD-2B7A-3629-9CD2-F85F7D8B5910
com.intel.kext.intelhaxm (6.0.1) 8FF2C637-0A5E-367E-B007-5B08655B1E8A
com.sophos.kext.oas (9.5.54) B52E445F-3F0B-3056-BB9D-581194C69E63
com.sophos.nke.swi (9.5.52) B9C6AF49-49A7-3666-97EE-FFA2E2E387FD
Hardware information
Computer hardware
Hardware model: iMac12,2
Processor: Intel Core i5-2500S CPU @ 2.70GHz
Memory: 20 GB
Architecture: Intel 64 bit
Video hardware
Graphics: AMD Radeon HD 6770M 512 MB
Memory: 512 MB
Screen size: 2560 x 1440, 1440 x 900
Displays: iMac (109dpi 1x), SyncMaster (89dpi 1x)
USB devices
Apple Computer, Inc.: IR Receiver
Apple: Card Reader
Apple Inc.: FaceTime HD Camera (Built-in)
Microsoft: Microsoft 3-Button Mouse with IntelliEye™
Apple, Inc: Apple Keyboard
Apple Inc.: Bluetooth USB Host Controller
Bluetooth devices
None
OpenGL information
OpenGL software
OpenGL version: 2.1 ATI-1.48.16
Render version: 2.1
Shading language: 1.20
Maximum texture size: 16384 x 16384
Z-buffer depth: 24 bits
Maximum viewport size: 16384 x 16384
Implementation settings
Use texture compression: No
Appearance settings
Antialiasing: 2x
Mip map filtering: None
Anisotropic filtering: None