Another command I tried was Zoom Naked where I can cycle through naked mesh edges, even select them all and mark, but this tactic also falls short because geometry I receive are points not curves/edges.
Can we have an option for Naked Edges inside SelMeshEdges, DupMeshEdge, ExtractMeshEdges? (we have plenty of commands already and I’m afraid that I’m missing one hidden somewhere which will do what I actually want)
Old thread, yes, but I’m struggling with the same thing - how to select the naked edges of a mesh?
Sounds trivial, but it ain’t.
The ‘ShowEdges’ command highlights them, but cannot select them.
In a quick test, SelMeshEdges appears to be selecting the naked edges of a mesh without extracting those. That selection set can then be saved as a named selection.
Alternatively, if creating new geometry is allowed, you could use DupBorder.