I’m trying to createt a skeletal mesh from this mesh:
So far, I’ve been using this file to do so:
SkeletalMesh_01.gh (68.0 KB)
The issue i’m having is that the inerior of the resulting mesh is what I want, but unfortunately, its creating a skeletal mesh from the numerous exterior surface faces, almost creating a screen. Ideally, I want the skeltal mesh to be where the voronoi surfaces intersect with the original mesh:
I hope this all makes sense. I’m slowly learning Grasshopper but still pretty new to this.
Thanks is advance!