But one strange thing is that as I selected the object the “handle” were also part of the file ! It explains the dimensions from Sculpteo that are 100.5 and 50.5. Is it done on purpose ?
Thank you for all these informations, I am running a 6.8 revision with still the same issue. I am scaling the model each time I open it and it is ok.
Is there a way to choose the unit when I create a .svg file ? I didn’t see any …
Test.svg.zip (875 Bytes) I am also having issues with the svg export. It doesn’t seem to be scaling the dimensions correctly. Currently my workflow involves saving as an ai and then a svg from illustrator. It would be nice to eliminate the need for illustrator. Here’re my export settings.
But when the Export SVG dialog pops up I set up the right format, but it doesn’t export the svg correctly.
In the picture attached you see the difference between layout and svg.
On current Rhino 6 exporting to .svg is still messed up.
That print-like UI popping up is really not helpful and confusing. Resulting .svg are on wrong scale with any setting I’ve tried.
Importing the exact same .svg file Rhino6 just exported results in misplaced and mis-scaled curves.
Not reliable.
@laurent_delrieu , your plugin works great on Rhino 5!
It doesn’t work on Rhino 6. Is it expected or it’s happening only to me?
Calling the SaveAsSVG open the path+filename form correctly, but after clicking the “Save” button nothing happens, on Rhino 5 it opens your plugin UI.
Hi Pascal.
I’m on windows.
Other than out of scale and misplaced, rhino svg export function also alter the shapes: circles and nurbs curves are deformed in the process.
On Laurent plugin that doesn’t happen.
Hi Riccardo - can you post a simple example (3dm file, svg export, settngs, please) of that? - please also send a version, that you like, from the plug-in.
On plugin page citing 1 year old Laurent comment "… I distributed the sources (to Mc Neel and others) but didn’t see some new work. … "
Edit:
and the “virtual sheet” size and resolution shouldn’t be used at all. At least the resolution.
Also, exporting the same geometries with a different camera location results in different position and/or size on the svg file. Sometime even resulting in an empty .svg file!
It behave like a “print”, but it should not. It’s an “export”.
Hi Riccardo,
you are right my plugin doesn’t work on Rhino 6, I didn’t tried to compile it for Rhino 6. It must not be difficult but it seemed not necessary as Rhino 6 export SVG… Like you I continue to use Rhino 5. I gave all the sources to someone but neither saw a result. I have no problem to put them somewhere as it is not rocket science.
I don’t remember everything but units in SVG are quite a mess. There is a logic but not so simple or not always well implemented in others tools. And yes it is more an export than a print.
I’m trying to import SVG (made in other software) to Rhino. Unfortunately, the issue with scaling is still present. The scaling factor is 118.111 and I’m wondering from where (SVG units are in cm)?
Are there any improvements in RH regarding this problem?
Is there any way to overcome the problem?
Hi Brian. Looking at the notes in RH-44145 - does that mean that svg is able to support / preserve arcs as arcs? I’d always assumed it was like Illustrator and everything became Beziers.