Rhino SR15 Release Candidate - Sprites

Hello,

I assume you are already aware, but it seems that the sprites are inverted in the SR15 release candidate. Is this something we need to fix, or is it just a temporary adjustment?

Right-bottom corner! :slight_smile:

Thank you.

Rafa

@rafadelmolino We don’t have those kind of viewport sprites in Rhino, so I doubt we are aware…
@stevebaer is this something you can advise about?

Hi,

No, we use them in RhinoArtisan! DisplayPipeline.DrawSprite().

Thanks,

Rafa

This sounds like a stop-ship issue. Changes were made due to this report which conflicts with what you are reporting.

@rafadelmolino thanks for reporting.
This issue is reopened RH-85324 Display: Inverted bitmap drawing (regression)…

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RH-85324 is fixed in Rhino 8 Service Release 15

Hi @brian ,

I’m afraid the issue hasn’t been resolved. Rhino was updated for me today.

I’m not sure why this isn’t working now.

What version of DrawSprite are you calling?
https://developer.rhino3d.com/api/rhinocommon/rhino.display.displaypipeline/drawsprite

Is there any chance of getting some sort of repeatable example which shows the bug? Sorry for the inconvenience.

Steve,

I was using the first method, now I changed to the 3rd and it works.

image

Thanks,

Rafa

Thanks, I see that those two functions unfortunately take two different code paths. I’m working on a hotfix for this for 8.15.

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