I am Doa, and I am having a problem with my Rhino display. I searched and searched about this issue, but couldn’t find anything. It started when I imported an .obj file exported from Shapr3D into one of my Rhino models. Now all of my Rhino models look strange, no matter if it is an old file or a newly created fresh model. Naturally I have tried restoring all display options to default, but no luck.
Windows 11 (10.0.26100 SR0.0) or greater (Physical RAM: 16GB)
.NET 7.0.0
Computer platform: LAPTOP - Plugged in [100% battery remaining]
Hybrid graphics configuration.
Primary display: Intel(R) UHD Graphics 630 (Intel) Memory: 1GB, Driver date: 7-20-2021 (M-D-Y).
> Integrated graphics device with 3 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
Primary OpenGL: NVIDIA GeForce GTX 1050 Ti (NVidia) Memory: 4GB, Driver date: 1-10-2022 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 511.23
> Integrated accelerated graphics device with 4 adapter port(s)
- Video pass-through to primary display device
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 1-10-2022
Driver Version: 30.0.15.1123
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 4 GB