Rhino Causing Computer to Crash on Windows 10 Bootcamp

I am a student currently using Bootcamp to run Rhino 6 on Windows 10; on my 13 inch early 2015 MacBook Pro. Every time I try to pan/rotate, my entire system crashes (not only Rhino) and I cannot move my mouse. I have to manually shut down my mac by holding the power button.
I noticed I cannot download Apple Boot Camp Software Graphics Drivers from AMD (https://www.amd.com/en/support/kb/release-notes/apple-boot-camp) because my mac does not have a GPU. I am new to this and was wondering if a GPU is required for most architecture applications (as I plan to download AutoCAD and Revit as well).
What are my best options to have my Windows 10 partition to function regularly with Rhino and other rendering softwares?


You should be able to run everything with CPU-based graphics, but everything would be so slow.

In your case I guess your computer needs a deep cleaning (physically).

These two software are very demanding in terms of graphic power. I don’t think your computer will be powerful enough to properly run those softwares.

May I ask why are you using boot camp instead of using OS X? You can run Rhino and Autocad on OS X, and given your system, I think it’ll work better natively.

HI Britt - in addition to what has been said so far, could you please run the Rhino SystemInfo command and copy-paste the result here?

Hi, I have recently partitioned my Windows to have 500 gb, and I haven’t used much so far.

I am learning Rhino on the windows interface, so it’s easier to follow along on windows.

Rhino 6 SR25 2020-4-23 (Rhino 6, 6.25.20114.05271, Git hash:master @ f35d7ded15ec317635ced435d8df84327397038d)
License type: Evaluation, build 2020-04-23
License details: Cloud Zoo. In use by: (BC)
Expires on: 2020-08-09

Windows 10.0 SR0.0 or greater (Physical RAM: 7.9Gb)
Machine name: DESKTOP-VNECM0M

Non-hybrid graphics.
Primary display and OpenGL: Intel® Iris™ Graphics 6100 (Intel) Memory: 1GB, Driver date: 9-29-2016 (M-D-Y). OpenGL Ver: 4.4.0 - Build

OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On

Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: Height

Vendor Name: Intel
Render version: 4.4
Shading Language: 4.40 - Build
Driver Date: 9-29-2016
Driver Version:
Maximum Texture size: 16384 x 16384
Z-Buffer depth: 24 bits
Maximum Viewport size: 16384 x 16384
Total Video Memory: 1 GB

Rhino plugins
C:\Program Files\Rhino 6\Plug-ins\Commands.rhp “Commands” 6.25.20114.5271
C:\Program Files\Rhino 6\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino 6\Plug-ins\RhinoRender.rhp “Rhino Render”
C:\Program Files\Rhino 6\Plug-ins\rdk_etoui.rhp “RDK_EtoUI” 6.25.20114.5271
C:\Program Files\Rhino 6\Plug-ins\rdk_ui.rhp “Renderer Development Kit UI”
C:\Program Files\Rhino 6\Plug-ins\NamedSnapshots.rhp “Snapshots”
C:\Program Files\Rhino 6\Plug-ins\RhinoCycles.rhp “RhinoCycles” 6.25.20114.5271
C:\Program Files\Rhino 6\Plug-ins\Toolbars\Toolbars.rhp “Toolbars” 6.25.20114.5271
C:\Program Files\Rhino 6\Plug-ins\3dxrhino.rhp “3Dconnexion 3D Mouse”
C:\Program Files\Rhino 6\Plug-ins\Displacement.rhp “Displacement”

That’s a very old Intel Iris driver on a marginally supported graphics chip.

Here’s a link to update your Bootcamp display drivers.
That’s what I’d do next.
From March 25th

If your Mac says the driver isn’t “validated” for your computer, here’s how to fix that hogwash:

Any luck?

It seems to be working fine so far! Thank you so much!

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