So sorry for not being precise and clear with my question. I will explain it now, in a clear manner.
So, my aim is to get the transforms, rotation (quaternion), translations of a rhino object.
Well, you see, I am working with a 3D viewer software, that has its own object something like this, that is equivalent of a Rhino Object :
string Name; // which I can get from rhino_object->Name();
string UUID; // equivalent to : rhino_object->Attributes().m_uuid;
bool isVisible; // rhino_object->IsActiveInDocument();
Vector3 transformation; (Here, vector3 is a custom data structure, that can hold 3 float values. eg (1.2,1.2,3.4))
So, I need to get the transformation value to let the custom 3D viewer software know the location of the Rhino object.
Now, so far, I’ve got the Rhino objects through the ObjectIterator and the name and UUID through its Attributes(). But, I have no clue regarding how do I get the transformation property.
Was that clear?
Please let me know if it wasn’t . Also, I would love to hear more from you on how can I do this ?