There are a couple of similar topics but nothing that I found was quite the same and nothing that I tried worked.
So ever since I switched from the test version wich was also the previous version of Rhino, Rhino becomes realy slow after just a few minutes of working on any file. Often the beachbal starts spinning for several minutes even after very simple tascs like extruding a circle. It might ocoure a little more often if I type in the comand but that could also only be my imagination.
Software information
Software versions
Rhinoceros version: 5.5.1 (5F82)
Rhinoceros path: /Applications/Rhinoceros.app
IronPython version: nicht installiert
Language: de (MacOS default)
macOS version: Version 10.11.6 (Build 15G1011)
Plug-ins
None
Third party kernel extensions
None
Hardware information
Computer hardware
Hardware model: MacBookPro5,2
Processor: Intel Core2 Duo CPU T9600 @ 2.80GHz
Memory: 8 GB
Architecture: Intel 64 bit
Video hardware
Graphics: NVIDIA GeForce 9400M 256 MB
Memory: 256 MB
Screen size: 1920 x 1200
Displays: Farb-LCD (133dpi 1x)
USB devices
Apple Inc.: Built-in iSight
Intenso: Slim Line
Apple, Inc.: Apple Internal Keyboard / Trackpad
Apple Computer, Inc.: IR Receiver
Apple Inc.: Bluetooth USB Host Controller
Bluetooth devices
None
OpenGL information
OpenGL software
OpenGL version: 2.1 NVIDIA-10.0.51 310.90.10.05b12
Render version: 2.1
Shading language: 1.20
Maximum texture size: 8192 x 8192
Z-buffer depth: 24 Bit
Maximum viewport size: 8192 x 8192
Implementation settings
Use texture compression: No
Appearance settings
Antialiasing: 4x
Mip map filtering: Nichts
Anisotropic filtering: Nichts
Here is what I tried so far: closing every programm but rhino; restarting my comouter; totaly deinstaling Rhino and reinstaling it, which made it run fluently for about 30 minutes.
I apreciate any help. Thanks
PS: these are the files I’m currently working on
leuchte Kopie.3dm (4.7 MB)
kette.3dm (2.9 MB)