seems like the new upsdates to rhino 8.1 and 8.2 have created some issues with Osnaps breaking. These were working with WIP, and i think 8.0.
Here i am trying to select a hatch within a layout - no snap on the corner.
attached is my modeling aids screen, i have been playing around with these trying to get them to work but it hasn’t changed anything. Nor has enabling every single snap.
Frustrating as these issues don’t happen 100% of the time i try to snap. For me, the issues seem to especially crop up in layouts and when using geometry that is already selected in commands like Copy and Move. It seems to be a problem with detecting the geometry?
thanks for the reply- unfortunately neither of those helped. with newer updates the issue isn’t as bad, but still occurs regularly in this file. Doesn’t seem to happen in any other files, which leads me to believe its a setting in the file somewhere…
Hello,
I’m having a similar issue with Rhino 8 (v8.3).
Starting from a clean file, simply drawing 2 boxes and trying to have one snap to any of the vertices of the other and it never works.
Windows 10 (10.0.19045 SR0.0) or greater (Physical RAM: 2.6e+02Gb)
.NET 7.0.15
Computer platform: DESKTOP
Standard graphics configuration.
Primary display and OpenGL: NVIDIA GeForce RTX 2080 Ti (NVidia) Memory: 11GB, Driver date: 12-6-2023 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 546.33
> Accelerated graphics device with 4 adapter port(s)
- Windows Main Display attached to adapter port #0
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 12-6-2023
Driver Version: 31.0.15.4633
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 11 GB
Rhino plugins that do not ship with Rhino
C:\ProgramData\McNeel\Rhinoceros\7.0\Plug-ins\Datasmith Rhino Exporter (d1fdc795-b334-4933-b680-088119cdc6bb)\DatasmithRhino7.rhp “Datasmith Exporter” 5.1.1.0
Hello - - The Vertex Osnap applies to meshes and SubD objects. For a box that is not one of these use the End Osnap to snap to the ends of the box edges. Does that do it?
I have all snap options selected besides “Near” so it does include “End” and no it doesn’t work.
I’ve tried resetting Rhino 8 completely and u installed plugins VisualARQ 3 beta and Unreal’s DataSmith (who know plugins might have been the cause).
Completely rebooted my machine and started over from a clean file with 2 boxes in it but no such luck.
I was using the gumball. I didn’t even know “snappy dragging” existed as a parameter. I must have enabled at the beginning in Rhino 7 and always assumed it was the default (which it doesn’t seem to be at least in Rhino 8).
It works now! You’re a lifesaver.
Thanks very much.
Walter