This video shows how symmetric surfaces creation workflow could improve with these 2 commands.
Create symmetry and align to symmetry plane.
Add interactive preview in many commands, for example, when making a SubD tubing, offset SubD, etc.
Add “Match SubD” as in T-Splines.
Add to the “chamfer edge” command the ability to perform chamfers not only at 45 degrees. In addition, enable chamfer to “linear sections”, not only with the current trend
(when performing a variable chamfer).
Add to SubD pipes the possibility to introduce handles in which to define different sections (variable pipe), and at such points the rotation to make torsional tubing.
A “Blend srf” the same as that implemented in VSR, especially that better handles curvature at the ends of the edge.
A “solid” option in the “Variable Offset Surface” command (since Rhino 5 I was told by technical support that it would be implemented in the next version… we got to Rhino 7 and still nothing!).
Stagnating at the moment, but for Rhino 8 my wish is to have a GH-based shader editor incorporated, and possibly all shader nodes available.
This is not true for everything/everyone. There are only specific scenarios where marked menus are effective. Rhino could use them though, in some instances. I couldn’t imagine Windows (linux/MacOS) desktop or other (non-CAD) applications with this rubbish.
Have you used them? Not trolling, just asking…
And we agree, I’m talking about using them specifically for rhino.
I have. AutoCAD/Revit to be specific. Concepts App. Wacom. Though it is clunky when you want to orbit and basic navigation around a scene. I’m still waiting to get a 3DConnexion Spacemouse to be more effective.
Personally, I would like to see a modifier like Osnap, Gumball, etc to en[dis]able such a wheel, and as Intuos suggested “support for all keyboard shortcut combinations with modifiers, etc” This alone would help some of us who utilize multiple keyboards where one is dedicate only for macros.
can i add my pennies.
i would love to see a move face like a solids modeler. i do almost everything in rhino but have swx open in the back. then i have scripts to export and import in rhino and swx to go back and forth quickly just to move a face.
This would be nice indeed. For this to work the surface extend code needs a lot work as I understood from @rajaa. Even regular face moves often fail in Rhino. Trimmed cylindrical surfaces often get distorted completely. Surfaces with holes in them go nuts once adjacent surfaces are moved. Etc. Etc. Even surface extensions often don’t work well and all sorts of tricks need to be used to get it functioning. ReplaceEdge if you’re lucky, or Untrim in other cases. In other words, before this wish can even be considered there is a lot of room for improvement in the tools that we already have. These need to be addressed first IMO.
Options Search needed
What kind of Options search? Can you elaborate a bit?
Yes! Prettiest please you’ve ever known!!
And don’t forget the numpad!
Could you implement a SubD modeling mode at T-Splines? (Choose vertex, edges, or faces mouse-only, without having to use a mouse and keyboard.) Why complicate life? It was very comfortable… Select one of the three elements, hover over the mouse, highlight the item, click and select (clicking again deselects).
In my humble opinion, everything worked out well. It is true that T-Splines generated heavy models, often unmanageable, but its tools were well made, complete and better organized in toolbars. We try to look at what was good there, which does not mean copying, but observe and take as an example to do even better (not worse).
Can you explain what the solid modeller move face can do that the rhino move face cannot?
I use both on Rhino and Solidworks, but as far as I need it does exactly the same.
Just curious
Say you have a truncated cone, try to move the top face in both and see the difference
I almost always need it to work like in solid modelers. Adjacent surfaces should be extended and not deformed
Oh, I see what you mean.
So it would be a combination of move face with extend surfaces edges.
That makes a lot more sense tbh. Thanks for the explanation
+1 from me for including this in Rhino.
can you show an example of how that would look like? i could imagine that a boolean difference hooked up to history (which is currently not) could accomplish that.
Just in case anyone thought I was kidding when I said that the above was a great deal, it was actually such a good deal that we had to investigate it ourselves, and turns out, that deal above, is for a remote desktop based login to a virtualized NX session. It offers no local installation files, and thus isn’t compatible with local TeamCenter (PDM/PLM) solutions, or, something as basic as a 3D mouse.
So yeah, in reality, it really is about twice as expensive as that. Per year.
Still cheaper than Catia though