Attachments:
Task Manager.png - Test.3dm
(I have attached ‘Wrong Material Icon Update.png’ too because of I don’t know whether it could be correlated or not, otherwise I’ll open another post, thank you)
Test.3dm (886.7 KB)
Dear McNeel, dear Forum,
like other users CPU goes overloading.
i.e. Loading attached file ‘Test.3dm’ → Select wall → Properties → click on Material → overload CPU (just after several seconds opens Material Panel)
i.e. Loading Rhino Sample Models ‘SubD Helmet.3dm’ as soon as I apply a textured material from Rhino Library goes in overload without any chance to do nothing, although I can use simple Window programs yet. Techincally Rhino doesn’t crash, just think :-).
In my case something let me think the issue could be caused by using textured materials. In the attached file seems to be no textures, but I tried it. No issue with files without textures.
At first I thought a different need to manage ram resources from Rhino too, no issue with Blender Cycles, I had just 6 GB, but after upgrading to 12 I have the same issue
Thank you,
Bartle
PS I hope I was clear, English isn’t my language, sorry.
System Info:
Rhino 8 SR3 2024-1-9 (Rhino 8, 8.3.24009.15001, Git hash:master @ 3541fa287a013b0f17849f0740f1e43a44031bfc)
License type: Evaluation, build 2024-01-09
License details: Stand-Alone
Expires on: 2024-02-09
Windows 10 (10.0.19045 SR0.0) or greater (Physical RAM: 12Gb)
.NET 7.0.0
Computer platform: DESKTOP
Standard graphics configuration.
Primary display and OpenGL: NVIDIA GeForce GTX 1060 6GB (NVidia) Memory: 6GB, Driver date: 1-18-2024 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 551.23
> Accelerated graphics device with 4 adapter port(s)
- Windows Main Display attached to adapter port 0
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 1-18-2024
Driver Version: 31.0.15.5123
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 6 GB
Rhino plugins that do not ship with Rhino
Rhino plugins that ship with Rhino
C:\Program Files\Rhino 8\Plug-ins\Commands.rhp “Commands” 8.3.24009.15001
C:\Program Files\Rhino 8\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino 8\Plug-ins\RhinoRenderCycles.rhp “Rhino Render” 8.3.24009.15001
C:\Program Files\Rhino 8\Plug-ins\rdk_etoui.rhp “RDK_EtoUI” 8.3.24009.15001
C:\Program Files\Rhino 8\Plug-ins\NamedSnapshots.rhp “Snapshots”
C:\Program Files\Rhino 8\Plug-ins\MeshCommands.rhp “MeshCommands” 8.3.24009.15001
C:\Program Files\Rhino 8\Plug-ins\RhinoCycles.rhp “RhinoCycles” 8.3.24009.15001
C:\Program Files\Rhino 8\Plug-ins\Toolbars\Toolbars.rhp “Toolbars” 8.3.24009.15001
C:\Program Files\Rhino 8\Plug-ins\3dxrhino.rhp “3Dconnexion 3D Mouse”
C:\Program Files\Rhino 8\Plug-ins\Displacement.rhp “Displacement”
C:\Program Files\Rhino 8\Plug-ins\SectionTools.rhp “SectionTools”