Rhino 8.2: Bug in Push Pull?

Hi Joshua.

I played with this:

And every time I played with it deeper like caustic, etc. Rhino would immediately close in random occasions. Specially when changing the values. And this were happening in the viewport rendering. But when I executed the Render view button, most of the time, Rhino would immediately crash. Strange thing was, if I maximized the viewport and had viewport rendering, the crashes seemed to be less than Rendering the scene.

It would be very useful to have this functionality back in the next Rhino 8 update!
As we find Push/Pull command a great feature, it would make thing so much easier if it would be paired with recording history of dimensions.
Is there any chance to bring the priority up (issue)?

PS: How do you decide on priority of an issue in general?

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RH-81144 is fixed in WIP

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