Recently, my rhino started acting very slowly. It happens as soon as I start the program, I can barely rotate or move the view without having to wait seconds for it to happen. Im very upset as it just happened from one day to the other. If I start the program in Safe Mode I have no issues.
I noticed this started when I tried to load a grasshopper/Kangaroo script from this forum, as I was getting help. Does anyone know what it could be?
I runs slowly with and without the charging cable connected, it ran perfect before with and without it connected.
Hope someone can help solve my issue
I have also noticed it only happens within the viewport. Hoovering over the different commands highlights fast
I just checked if it happens in other programs too. It seems to be the same in revit and illustrator. This is odd, I have a fast computer and I have never had this issue before?
November 16, 2022, 5:09pm
Hi Mikkel, Please type SystemInfo into the Rhino command line and paste the results here.
Rhino 7 SR24 2022-11-4 (Rhino 7, 7.24.22308.15001, Git hash:master @ cb2ad12922ceb989b185972675bb705a00abb97d)
Windows 11 (10.0.22621 SR0.0) or greater (Physical RAM: 14Gb)
Computer platform: LAPTOP - Unplugged [91% battery remaining] ~75 minutes left
Hybrid graphics configuration.
Primary display: AMD Radeon™ Graphics (AMD) Memory: 2GB, Driver date: 7-21-2022 (M-D-Y).
> Integrated accelerated graphics device with 2 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
Primary OpenGL: NVIDIA GeForce RTX 3060 Laptop GPU (NVidia) Memory: 6GB, Driver date: 4-4-2022 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 512.36
> Integrated accelerated graphics device with 4 adapter port(s)
- Video pass-through to primary display device
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 4-4-2022
Driver Version: 18.104.22.1686
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 6 GB
Rhino plugins that do not ship with Rhino
C:\Users\xxxx\AppData\Local\Programs\Enscape\Bin64\Enscape.Rhino7.Plugin.dll “Enscape.Rhino7.Plugin” 0.0.22094.1322
Rhino plugins that ship with Rhino
C:\Program Files\Rhino 7\Plug-ins\Commands.rhp “Commands” 7.24.22308.15001
C:\Program Files\Rhino 7\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino 7\Plug-ins\RhinoRenderCycles.rhp “Rhino Render” 7.24.22308.15001
C:\Program Files\Rhino 7\Plug-ins\rdk_etoui.rhp “RDK_EtoUI” 7.24.22308.15001
C:\Program Files\Rhino 7\Plug-ins\rdk_ui.rhp “Renderer Development Kit UI”
C:\Program Files\Rhino 7\Plug-ins\NamedSnapshots.rhp “Snapshots”
C:\Program Files\Rhino 7\Plug-ins\RhinoCycles.rhp “RhinoCycles” 7.24.22308.15001
C:\Program Files\Rhino 7\Plug-ins\Toolbars\Toolbars.rhp “Toolbars” 7.24.22308.15001
C:\Program Files\Rhino 7\Plug-ins\3dxrhino.rhp “3Dconnexion 3D Mouse”
C:\Program Files\Rhino 7\Plug-ins\Displacement.rhp “Displacement”
November 16, 2022, 5:46pm
Hej Mikkel -
I’d make sure that all Windows updates are installed and reboot the machine.
I restarted the pc, and the program seems to work again. This happened two days ago as well, so I’m still curious why this is happening. I have never had any problems with my 3D programs before, and my music software where i make music works just fine? As i said, i downloaded a script from this forum, and the problem seem to have appeared at that moment. Any idea what could cause this?
The script i downloaded is the bottom one of this thread:
Reverted to earlier practice of keeping holes directly above their PopGeo locations instead of randomized further by azimuth and altitude transforms.
tent__2022Nov13a.gh (48.4 KB)
Thanks in advance !