Rhino 7 Installed fonts not appearing

I’m using the evaluation version of Rhino 7 and I have a bunch of installed fonts that aren’t appearing as options. I’ve found that immediately after installing a new font in will appear in Rhino for use, but the next time I go to use Rhino it will no longer appear. I’ve been working around this by closing rhino, reinstalling the desired font, then reopening rhino. This method works but is obviously not ideal. Is there some other way I should be installing my fonts to insure they appear? or is this just a bug that needs to be fixed?

Hi -

I don’t think we’ve run into that issue before.
Are these standard fonts that come with the factory-default Windows installation?
If not, can you post a font that behaves like that on your system?
Also, please run the Rhino SystemInfo command and copy-paste the result here.
-wim

It doesn’t happen with the default fonts, but it does with any additional fonts I install. The new fonts will work in Rhino until I restart my computer and then they will no longer appear even though they are still installed and work in other programs. examples of fonts it’s happened with are DS Etienne Font · 1001 Fonts and Morris Roman Font Family · 1001 Fonts though again it seems to happen with any font that is not a Windows default.

the system info:
Rhino 7 SR4 2021-3-19 (Rhino 7, 7.4.21078.01001, Git hash:master @ a432d22ab7f0f7b53d157d578278070c8bf6eff4)
License type: Evaluation, build 2021-03-19
License details: Stand-Alone
Expires on: 2021-07-01

Windows 10.0.19041 SR0.0 or greater (Physical RAM: 7.8Gb)

Computer platform: LAPTOP - Plugged in [100% battery remaining]

Hybrid graphics configuration.
Primary display: Intel(R) UHD Graphics 620 (Intel) Memory: 1GB, Driver date: 6-4-2019 (M-D-Y).
> Integrated graphics device with 3 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
Primary OpenGL: NVIDIA GeForce GTX 1050 (NVidia) Memory: 4GB, Driver date: 6-24-2019 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 431.23
> Integrated accelerated graphics device (shares primary device ports)
- Video pass-through to primary display device

OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On

Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High

Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 6-24-2019
Driver Version: 26.21.14.3123
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 4 GB

Rhino plugins that do not ship with Rhino

Rhino plugins that ship with Rhino
C:\Program Files\Rhino 7\Plug-ins\Commands.rhp “Commands” 7.4.21078.1001
C:\Program Files\Rhino 7\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino 7\Plug-ins\RhinoRenderCycles.rhp “Rhino Render” 7.4.21078.1001
C:\Program Files\Rhino 7\Plug-ins\rdk_etoui.rhp “RDK_EtoUI” 7.4.21078.1001
C:\Program Files\Rhino 7\Plug-ins\rdk_ui.rhp “Renderer Development Kit UI”
C:\Program Files\Rhino 7\Plug-ins\NamedSnapshots.rhp “Snapshots”
C:\Program Files\Rhino 7\Plug-ins\RhinoCycles.rhp “RhinoCycles” 7.4.21078.1001
C:\Program Files\Rhino 7\Plug-ins\Toolbars\Toolbars.rhp “Toolbars” 7.4.21078.1001
C:\Program Files\Rhino 7\Plug-ins\3dxrhino.rhp “3Dconnexion 3D Mouse”
C:\Program Files\Rhino 7\Plug-ins\Displacement.rhp “Displacement”