I’m trying to create translucent objects to view in the render viewport, but whenever I apply a default translucent/transparent material, or make a material transparent, the object stays opaque gray. If I create a custom material and make it transparent, it only sometimes works. Sometimes the correct color is displayed only on some sides of an object.
If I render the object, it shows up with the correct color and transparency.
I’m on the latest release of Rhino 7 for mac (just updated today). This behavior wasn’t always the case, a ~few versions back it worked fine. I’m on a 2018 macbook pro 15", with the AMD graphics card and 16GB of RAM. Hopefully this doesn’t mean I need to buy a new computer.
sysinfo.txt (11.9 KB)
test material file.3dm (3.2 MB)