Hi
Iv’e reached a point where I need to work in Z Brush but need T splines in order to use it because the files are not compatible with Rhino.
Is Rhino 6 going to be compatible with the T Splines plug in?
Have any of you found a solution that will allow me to use ZBrush files and get them back into Rhino 6 if T Splines won’t work with Rhino V6? I know Z brush files are mesh and rhino is nurbs. Is there any other solution to get Z Brush files into Rhino 6?
One can not create small details like bird feathers or even pores of skin with Subdivision Surfaces methods
(by extruding faces etc.) The toolset Zbrush is famous for works with displacement on very highly subdivided meshes.One can not convert such dense meshes to Nurbs. Not with Tsplines, not with any other software.
I can’t guarantee that but it should have this feature if it wants to be an alternative to T-Splines.
Z-Brush has a lot more powerful tools than Clayoo for sculpting, but this doesn’t mean that this plugin can’t be ideal for people who want to do all inside Rhino.
I know people who do it for jewelry. But I’m guessing the nurbs program will simplify it a bit. Since Rhino can’t convert mesh to nurbs, I need a reliable in between program that will.
Like I said before, if the kind of mesh to NURBS conversion is the T-Splines kind, you will be able to do that by converting meshes to Rhino’s SubD and then to NURBS. See this post for more information on the status:
Thank You wim.
Will I also be able to do the reverse and convert nurbs to mesh?
I need to read up on subD. My goal is to bring ZBrush meshes into Rhino. I’m not sure ZBrush files are the same as Tsplines. I need to learn more about the file types.
I’ve also gotten word that I can upgrade to V6 and still keep V5 with tsplines. Then it’s just a matter of bringing a V5 file into V6.