Hi @Gijs and @dale, thanks for the updates. I can indeed see both the alignment border issue and material image/design being much improved. That’s great. And apologies for having conflated several issues here. As far as I can tell there are two issues still present:
- That Windows display scaling makes the ETO drawn UI line strokes blurry. This is very apparent if we compare Rhino 7 and 9 side-by-side and zoom in using Photoshop. These are captured at 125 % display scaling on a 3840 x 2160 display:
125% Windows display scaling:
125% Windows display scaling (zoomed in 400% in Photoshop):
Where every line stroke (and gear icon) is blurry in Rhino 9, but sharp in Rhino 7.
- That the gears, layer panel material and print color icon/images are blurry/bad. Which is apparent if we run the same side-by-side at 100 % display scaling. Where the Rhino 9 line strokes are now sharp, as is the layer color icon:
100% Windows display scaling:
100% Windows display scaling (zoomed in 400% in Photoshop):
Dropbox link to uncompressed files.
SystemInfo
Rhino 9 SR0 2026-6-16 (Rhino WIP, 9.0.26167.11545, Git hash:master @ 57b70c19c1a95d556312e40efd60cd1c4e9f7aaf)
License type: Commercial, build 2026-06-16
License details: Cloud Zoo
Expires on: 2026-07-31
Windows 11 (10.0.26200 SR0.0) or greater (Physical RAM: 32GB)
.NET 10.0.8
Computer platform: LAPTOP - Plugged in [100% battery remaining]
Hybrid graphics configuration using OpenGL
Primary display: Intel(R) Iris(R) Xe Graphics (Intel) Memory: 2GB, Driver date: 1-15-2026 (M-D-Y).
> Integrated graphics device with 4 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
Primary OpenGL: NVIDIA RTX 2000 Ada Generation Laptop GPU (NVidia) Memory: 8GB, Driver date: 3-4-2026 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 595.79
> Integrated accelerated graphics device (shares primary device ports)
- Laptop’s primary display device
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
GPU Tessellation is: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 8x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 3-4-2026
Driver Version: 32.0.15.9579
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 8188 MB
OpenBLAS: OpenBLAS 0.3.30 DYNAMIC_ARCH NO_AFFINITY Haswell MAX_THREADS=64.
Rhino plugins that do not ship with Rhino
Rhino plugins that ship with Rhino
C:\Program Files\Rhino 9 WIP\Plug-ins\Commands.rhp “Commands” 9.0.26167.11545
C:\Program Files\Rhino 9 WIP\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino 9 WIP\Plug-ins\UpdatesAndStatistics\UpdatesAndStatistics.rhp “UpdatesAndStatistics” 9.0.26167.11545
C:\Program Files\Rhino 9 WIP\Plug-ins\RhinoRenderCycles.rhp “Rhino Render” 9.0.26167.11545
C:\Program Files\Rhino 9 WIP\Plug-ins\rdk_etoui.rhp “RDK_EtoUI” 9.0.26167.11545
C:\Program Files\Rhino 9 WIP\Plug-ins\NamedSnapshots.rhp “Snapshots”
C:\Program Files\Rhino 9 WIP\Plug-ins\MeshCommands.rhp “MeshCommands” 9.0.26167.11545
C:\Program Files\Rhino 9 WIP\Plug-ins\RhinoCycles.rhp “RhinoCycles” 9.0.26167.11545
C:\Program Files\Rhino 9 WIP\Plug-ins\Grasshopper\GrasshopperPlugin.rhp “Grasshopper” 9.0.26167.11545
C:\Program Files\Rhino 9 WIP\Plug-ins\Displacement.rhp “Displacement”
C:\Program Files\Rhino 9 WIP\Plug-ins\SectionTools.rhp “SectionTools”
Again, apologies for mixing up issues/reports, but it would be great if these were/could be logged on YouTrack. As I’ve noted elsewhere, it really sucks feeling like I got brand new prescription glasses when I go back to Rhino 7 from Rhino 8/9 