I’ve been having some problems when rendering diamonds in Rhino6’s Raytraced Mode. They appear much more gray, and much more…messy?..when in the mounting. Without the mounting they look pretty nice! I tried extracting the pavilion surfaces of the diamond (the bottom pointed end), joining them and making a chrome backing to isolate the diamond from the prongs, but it still looks gray when I do.
Is there a way to stop the mounting from showing through and reflecting all over the place within the diamond? Currently it really disrupts the crisp clear facet structure of the stone.
I have also tried RhinoGold Render Studio for this and similar results. Maybe the diamond is just too close to the prongs and bearing? In real life they would touch but perhaps that’s an issue with these fine gemmy materials :?)