Render mesh problem

Hi everyone. I have a serious problem with render mesh and changing settings in settings menu (File/Settings/Mesh) doesen’t help. I have also tried comands RefreshShade and ClearAllMeshes but it didn’t help either. The stragest thing is, that this problem continues even when I export the scene to .step or .iges and open it with Maya. Does anyone have a clue how to fix this issue?

P.S. I suspect that the problem might be caused by the fact that some objects in the scene have been imported from file with different Model units.

Is this guy super far from the world origin?

Yes, it was 315472.662 meters far from the origin but when I moved it to the zero it still looks the same (even when I refreshed shade).

Now i have figured out that when I copy this guy to a new scene and then move it to the origin it displays properly. I think that there is something messed up with CPlanes. Anyways the problem is solved. Thak you very much. I would have never thought that the distance from the origin could be the problem.