I’d like to use an HDRI as a lighting environment and also as a background, but I don’t see the background part working. My environment is reflected in the object correctly, but the background is white in a rendered mode viewport, or gray in a Rhino render. How do I get the HDRI to show up in the background? Can’t get it to work in Maxwell either, what am I missing?.
environment background test.3dm (5.4 MB)
PS do me a solid and skip the part about why using an HDRI as a background is a bad idea? I know all those reasons, just need this to work tyvm.