I converted an import years ago such that the length of the vessel was X and width Y and promptly forgot about it. This is the convention in another marine app that shall not be named but now I just realized after a few weeks of modelling something else from scratch, my longitudinal axis is Y by defualt in Rhino. I dont think I want this. Im fairly certain thats going to cause plotter and machine control problems but I dont know and dont want to find out later.
I can use this macro to switch everything
! _SelAll _Rotate3d W0 W1,0,90 -90
and then rename the viewports as I had to do in the other project.
So after a a long time, I guess its time to ask why the longitudinal axis of an object is not X in the RIGHT view in Rhino? and is there a way to set Rhino to this as a default setting.
(I suspect this has been discussed before but I couldnt find it with the search terms I used)
Perhaps I should have asked why Rhino chose to use 3rd angle and not 1st?
My original question is not quite correct. X should be +Ve in the LEFT window. Not RIGHT.
Is there a way to tell Rhino to use 1st Angle projection in preferences for example?
In the last project, I made 4 VIEWS with the 1st angle orientation, but they are only saved with the file settings. Is there a way to export/import views from a project file?