Hello,
I would like to remesh one brep based on the curvature of another mesh, how can I achieve this in a clean way (like with results of Triremesh), Thank you.
remeshing.gh (114.9 KB)
Hello,
I would like to remesh one brep based on the curvature of another mesh, how can I achieve this in a clean way (like with results of Triremesh), Thank you.
remeshing.gh (114.9 KB)
To check I’m understanding correctly - you want to have the flat surface meshed with density increasing where the corresponding parts of the curved mesh have more curvature?
Exactly what I need.
It looks like your Brep is a QuadRemesh-SubD-NURBS conversion with many patches. I think it would be better to work from the starting geometry if you have it - as the conversion could introduce some artefacts when getting the curvature.
I see. I updated the file. Thanks
Thanks for the suggestions. Looks promising.
No.
The way @DanielPiker gets curvature attributes of the first mesh is right. I am wrong.
You should combine two scripts to get the right result.
remeshing Edited V2 Combined.gh (2.0 MB)
Combined.
wait wtf
that’s pretty interesting ![]()
even the triangulation reminds me of some reverse engineering technology.
but is there a way to align two meshes with precision?