Here is the problems I talked about.
Example file: test.3dm (642.3 KB) (VRQ object)
“Regarding the option to create angled walls, why do you need to convert the Rhino geometry into VisualARQ walls?”
This is how VRQ behaves so far. What I meant was why not just simply avoid conversion process (Rhino solid to VRQ object)?
So far, VRQ can only create vertically straight walls.
Also, why inserting windows and doors cannot work on converted walls? (Please try inserting those to my example file)
Problem 2: VRQ misreads section view.
Problem 3: Can block object convert to VRQ in the future?