i saw some weird Light behaviour and turned down all the lights to see where it came from. it seems the PBR materials are emitting some sort of light reflection or light bleed, when i switch to custom Material the scene stays dark as it should. i am still using Beta did not get to install the trial so if that got resolved in the meanwhile kindly ignore my post.
i have set up a similar scene in V7, there all gets dark when i turn off the lights, but when i take this scene which was built up in V8 over to v7 i have the same leaking with all the lights turned off.
yes thats true, but when i switch the material to custom it stays dark without having to change the custom reflect. so it rather has to do with the PBR material i assume.