It’s so nice to see so many great projects done with Rhino by experienced modelers and designers! ![]()
Sin R1.
https://sincars.co.uk/configure/
My co-worker designed with 3ds Max the original Sin R1 prototype in 2012. It had plenty of wavy areas typical for mesh modeling, and glued plexyglass door windows. A year later I joined the company for 2,5 months and redesigned the cabin of the car and the side skirts (rocker panels) with Rhino 4. I also did some improvements on the chassis. The original front end was very long, so I had to cut and remove some areas off the existing 3d mesh front fenders and rear clamshell to make the car appear longer, as a proper cab-forward design, and in conjunction with my NURBS model. There were too many limitations (including narrow straight front windshield and requirement to use flat door glasses to keep the cost down), so the overall design is not good. I left the company before doing a completely new design for the front and rear, because the company’s owner was a d**k. ![]()
Before (fully designed with 3ds Max by my co-worker):
After (middle of the car made with Rhino 4 by me; my co-worked did a redesign of the rear bumper with 3ds Max):






But as a NURBS surfacing program there is still room for improvement. As 

