Is there a way to save the ray traced render other than [ViewCaptureToFile] or [ViewCaptureToClipboard]?
Is there a way to have this done in the background? (i.e. be able to continue working/modelling)
When ViewCapturing with transparent background, I would expected that there would be an alpha channel or something, but it does not. Is there a way of doing this?
I also found that when [ViewCaptureToFile] the shadows in the ground are gone and the only way of getting them is to [ViewCaptureToClipboard].
Any help would be welcomed,