I like how things are going with the raytraced mode, and here are a few comments:
1 - It seems that the default amount of iterations is 10.000 and that is overkill imo. 1000 makes more sense at least for laptops and not superpowerful machines.
2 - 4K monitors have a lot of pixles so when the default “pixle size” when orbiting (first pass) is 1 px that makes navigating even a simple object with a glass material really slow.
3 - My laptop has a slower gpu but still a high res monitor so I would really like the ability to set the raytraced resolution to 1/2 or even 1/4 (but have crisp curves and wireframe drawn on top if possible). Otherwise it is not possible to use it in maximized view mode. (graphiccard is a geforce 750m, and the cpu is a 4 core i7, their speed performance is about the same)