Raytraced tangency issue

@nathanletwory
Is this a know issue?
I am pretty sure the geometry is built up by tangent arcs.

on ghosted looks ok


on rendered also there is no problem

but on raytraced it appears to have gaps and discontinuity.

and it is not a stable result. the image below is the same positions same model.

After boolean union the solids, it looks as expetected.

Without a file one can only guess: far from world origin? displacement texture in a pbr material?

Not particularly far - 43 meters. And I also suspected the displacement, so I used the default material and only changed the color.
241121 Raytraced Descontinuity.3dm (263.9 KB)
picture just after saving…

Ah, this is due to the internal jiggle function. Hmm, looks like at some point there was a smaller value for the jiggle function, but apparently I accidentally dropped a 0 increasing the jiggle factor by an order of magnitude.

Let me fix that.

RH-84866 RhinoCycles: jiggle factor incorrect, leading to gaps

Addendum: a fix is landing in 8.14. You will be able to control the jiggle factor if the original value of 0.0001f is not tight enough. There will be RhinoCycles.JiggleFactor and RhinoCycles.GpJiggleDistance.

1 Like

RH-84866 is fixed in Rhino 8 Service Release 14 Release Candidate