I was wondering if anyone had any ideas on how to model radiative surfaces in terms of their intensity (W/m2) in the LB suite. I’d like to run a comfort simulation using a comfort mannequin by placing intensity-equivalent representations of different infrared panels/sources in the scene. So far, I can see that I would be able to change the reference material and alter the surface view but am unsure how I might (or would be able to) model either a plane or point as a radiation source. I am still learning the ropes of Rhino/LB/HB so any help or pointers would be greatly appreciated.
Thank you much!