I’m dealing this days with a model in which overlaps lot of curves and surfaces. Sometimes is necessary for me to display surfaces and the curves at their edges at the same time. I thought that Draw Order commands could help me in that task. The problem appeared when I started rotating the perspective view and noticed that if I Bring To Front the curves, no matter where they are in space, they will always will appear on top of the surfaces.
Could it be possible to have the same behaviour that we have already en 2D but modifying it for 3d views adding some kind of depth checking so we don’t mess too much with the view Display Modes behaviour?
I understand that it could be tricky or even not possible, as the draw order function overrides the depth checking in rhino viewports with an user imposed one. But as I don’t know how can this affect the current draw order behaviour I would like to ask.
Thanks in advance.